A brief introduction to federated identity management, benefits of using it, how it works with single sign on, and example use-cases.
An introduction to GraphQL and REST APIs, including the primary differences, benefits of using each, and when to use which.
Learn the main concepts around identity and access management, including single sign on, identity providers, RBAC, SAML, OAuth, authentication and authorization.
SAML and OAuth are both standards for authentication and authorization, but they are used in different ways, have different use cases and use different types of tokens.
Read this guide to learn more about Original Equipment Manufacturer software Licensing, common enterprise software licensing models, and advantages to licensing software using this approach.
Learn the difference between User Authorization and Authentication in this helpful guide.
Learn what is Software Intellectual Property, why you should guard it, common ways it is stolen, and how to protect it.
Learn the basics of Software Licensing agreements: what they are, why are they important, and what you should include in your Software Licensing Agreements.
In this guide we will review different license key generation techniques for Software Vendors, along with their pros and cons.
A brief introduction to what a floating license is and it's purpose in LicenseSpring.
A guide for working with license features in the C++ SDK.
Introduction to utilizing consumption-based licenses within the C++ SDK.
You will find in this tutorial how to use our floating license server with the LicenseSpring C++ SDK.
A brief introduction to versioning in LicenseSpring's C++ SDK.
A tutorial on storing and collecting device information in the C++ SDK.
A guide on storing license files within local databases in the C++ SDK.
An Introduction to Offline Licensing with the C++ LicenseSpring SDK.
A guide for getting started with the C++ SDK, including license activation, deactivation, and checks.