How To Implement Features LicensingA guide for working with license features in the C++ SDK.
by Kyle Brandon August 18, 2022
Using the Client SDK with LicenseSpring's Floating ServerYou will find in this tutorial how to use our floating license server with the LicenseSpring C++ SDK.
by Kyle Brandon August 18, 2022
[TUTORIAL] Imeplement Consumption-Based LicensesIntroduction to utilizing consumption-based licenses within the C++ SDK.
by Kyle Brandon August 18, 2022
Software Product Versioning: LicenseSpringA brief introduction to versioning in LicenseSpring's C++ SDK.
by Kyle Brandon August 17, 2022
Software Licensing with Virtualization and ContainersA guide on how to handle virtual machines and containers using the C++, .NET and Java SDKs.
by William Gong August 17, 2022
Storing and Collecting Device Information in LicenseSpringA tutorial on storing and collecting device information in the C++ SDK.
by Kyle Brandon August 17, 2022
Storing License File on a DatabaseA guide on storing license files within local databases in the C++ SDK.
by Kyle Brandon August 16, 2022
Floating License Implementation for ISVsA short tutorial on how a floating cloud license works, and how it can be incorporated into your C++ project.
by William Gong August 15, 2022
Working with Custom Fields and Device VariablesA short tutorial on what custom fields and device variables are, and how they can be used within your application.
by William Gong August 12, 2022
Security Considerations and Crypto ProviderA guide on recommended safety/security practices when using the C++ SDK, and how developers can implement their own security measures.
by William Gong August 11, 2022
[TUTORIAL] LicenseSpring SDK loggingA quick tutorial on how to add logs to your C++ application for debugging purposes, where to find your logs, and what information is stored within them.
by William Gong August 11, 2022
Implement Trial Licenses for your Application [TUTORIAL]Learn how to issue trial licenses from the platform and SDK, how a trial license works, and how trial licenses can be incorporated into your project.
by William Gong August 11, 2022
Implementing Offline Licensing [GUIDE]An Introduction to Offline Licensing with the C++ LicenseSpring SDK.
by Kyle Brandon August 11, 2022
Implementing User-Based LicensingCreate a simple mechanism for end users to "log in" to your C++ application using user-based licensing.
by William Gong August 10, 2022
[TUTORIAL] License Management for C++ ApplicationsA guide for getting started with the C++ SDK, including license activation, deactivation, and checks.
by Kyle Brandon August 9, 2022