A guide for working with license features in the C++ SDK.
Introduction to utilizing consumption-based licenses within the C++ SDK.
You will find in this tutorial how to use our floating license server with the LicenseSpring C++ SDK.
A guide on how to handle virtual machines and containers using the C++, .NET and Java SDKs.
A brief introduction to versioning in LicenseSpring's C++ SDK.
A tutorial on storing and collecting device information in the C++ SDK.
A guide on storing license files within local databases in the C++ SDK.
A short tutorial on how a floating cloud license works, and how it can be incorporated into your C++ project.