A guide on how to monetize your software and enforce it using software licensing.
A guide on how to handle virtual machines and containers using the C++, .NET and Java SDKs.
A short tutorial on how a floating cloud license works, and how it can be incorporated into your C++ project.
A short tutorial on what custom fields and device variables are, and how they can be used within your application.
A guide on recommended safety/security practices when using the C++ SDK, and how developers can implement their own security measures.
A quick tutorial on how to add logs to your C++ application for debugging purposes, where to find your logs, and what information is stored within them.
Learn how to issue trial licenses from the platform and SDK, how a trial license works, and how trial licenses can be incorporated into your project.
Create a simple mechanism for end users to "log in" to your C++ application using user-based licensing.